
Tuesday, 4 November 2008
Wednesday, 29 October 2008
backgrounds and trees


Also over this weekend I worked on my background ideas and drew up some sketches of what the background will look like, ill then give these to Matt to see if there good enough to work from, I drew some concepts of what the brazil nut tree will look like aswell. The tree will be modelled, possibly by Jay, along with a few other pieces ive yet to concept such as the drill and welding kit.
Fleshing out of character





also over the weekend i tried to come up with a stylised version of what my monkey would look like, but i found it difficult to come up with an image, so what i did i created a whole backstory to my character so i could flesh him out more.
so here it is, fleshing out my character
aztek idol monkey.
personality: mischevious,caustious, curious, bad temperd, untrusting, loner, (which is odd beacouse spider monkeys are social creatures) his tribe abandoned him because he wanted to explore the world beyond the canopy- because of this he is shunned.
name: perello
place in film: comic relief, with edge
apperance: lean, long arms, more then average length tail, cheeky face,normal sized eyes and short fur.
story: they spend 95% in the canopy, it is forbidden to go beyond a certain point down the trees.
perello wants to explore-the village eldersforbid him to leave-he argues-they say that there are dangers down there which youdo not know about,and if you come back who knows what monsters you could lead back with you.(only spider monkeys can navigate there way through to the sky city/monkey village)so they make him choose between living among them an doing what he wants, he chooses his own way and is banished forever from the clan.
after i had given perello a life it was so much easier for me to visualise ho whe will look, it helps because his life style effects the way he looks, and how he reacts to things.
so here it is, fleshing out my character
aztek idol monkey.
personality: mischevious,caustious, curious, bad temperd, untrusting, loner, (which is odd beacouse spider monkeys are social creatures) his tribe abandoned him because he wanted to explore the world beyond the canopy- because of this he is shunned.
name: perello
place in film: comic relief, with edge
apperance: lean, long arms, more then average length tail, cheeky face,normal sized eyes and short fur.
story: they spend 95% in the canopy, it is forbidden to go beyond a certain point down the trees.
perello wants to explore-the village eldersforbid him to leave-he argues-they say that there are dangers down there which youdo not know about,and if you come back who knows what monsters you could lead back with you.(only spider monkeys can navigate there way through to the sky city/monkey village)so they make him choose between living among them an doing what he wants, he chooses his own way and is banished forever from the clan.
after i had given perello a life it was so much easier for me to visualise ho whe will look, it helps because his life style effects the way he looks, and how he reacts to things.
Wednesday, 22 October 2008
first task for another student
I asked James if he would be needing any help with his work, and it was agreed that I would help him composite his work for him, this counts as my 'technical' minor. hes not sure what ill be doing at this early stage, but we seem to think that colouring in the frames will be were he needs help. we'll have to see were he needs help further on down the road
concepts for monkey




today I spent the whole day working on my concepts for my monkey character, ive worked out an early version of what it could look like, and I am currently trying to come up with a head shape that will translate well when I go to model it within maya.
I think ive also decided upon an ending, and I think its going to be the ending were the nut rolls in front of the camera and the monkey walks away. this will save me modeling and textureing another character.
I think ive also decided upon an ending, and I think its going to be the ending were the nut rolls in front of the camera and the monkey walks away. this will save me modeling and textureing another character.
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